Benefits
- One project can target iOS, Android, desktop, and WebGL
- Mature 2D and UI tooling for productized games
- Asset pipelines that designers can feed without an engineer per sprite
- Large hiring pool relative to smaller engines
Mobile
A real-time engine for 2D and 3D games and interactive experiences, with player builds for mobile, desktop, and web.
01What it is
Unity composes scenes, assets, and C# gameplay code into player builds. Addressable assets, UI toolkits, and platform exporters support live content and store submission from a single project.
Codeaxes uses Unity when the product is a game or a game-like experience that must run on phones or desktops with a staffable content pipeline. It is the default for 2D product games and most serious-game work we take on.
02Fit
03Trade-offs
04Ecosystem
05In the field
06Services
07Mobile